In this mammoth episode of Buried in the Credits, Phillipe calls up Steve Gaynor – co-founder of The Fullbright Company, and once developer at Timegate Studios, 2K Marin and Irrational Games – and they cover an awful lot of topics. In this week’s show, they talk about: the character background of Charles Milton Porter (lead character in Bioshock 2: Minerva’s Den), Steve’s motivations behind ‘Gone Home‘ – the new first-person exploration game being developed by The Fullbright Company – and the episode ends, in a rare twist of fate, with Steve turning interviewer and asking Phillipe why Buried in the Credits exists.
Hold on folks, it’s one hell of a great ride.
*Episode recorded via Skype, hence some audio difficulties. We hope you understand.*
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